Bug fixes:
- Fix user script sandbox wrapping. This deals with lots of problems like eval(). (#1258, also #1254, #1260, #1263, #1265)
If your script(s) stopped working with 0.9.0, this should fix them. - Fixed rare bug when installing scripts. (#1250)
- Fixed errors when Growl is not installed on Mac OS X. (#1249)
- Fixed problems with relative @require imperatives. (#1262)
- Allow sorting by descending (as well as ascending) execution order. (#1217)
4 comments:
Sorry, I might just be missing something obvious, but where exactly do I manage which sites should be altered by which script in Firefox 4? The old ff3 version had a pretty neat list view where you could add domains with asterisks and such for every script - has that feature gone the way of the dodo or is it something that just hasn't been implemented yet?
Thanks for the awesome extension, keep up the good work!
*** WARNING! *** THIS VERSION DELETES URL FILTERS! ***
This version has deleted all my URL include/exclude filters that have been added via the script manager window, and replaced it with the filter of the "@include" field in the script.
Seems it only did that with scripts I edited after installation of the new version.
Since the new version's script manager doesn't work in the All-In-One-Sidebar, I opened the scripts directly in my editor. Maybe this triggered the bug. I read on the release notes for 0.9.0 (I upgraded directly from a 0.8.??? to 0.9.1) that it supports "Live in-place editing for the entire script, including [...] @include [...]."
I guess, you added a mechanism to migrate the old URL filters from the GM internals into the scripts, as soon as a script was opened VIA THE SCRIPT MANAGER. As I didn't (couldn't) use this way (and maybe also wouldn't have, if I had been able to) to open the scripts, the metadata didn't get updated. I also guess the new GM version now only relies on the data it finds in the scripts, thus it found the non-updated data in the scripts and used it. Additionally, it "downdated" the old internal data based on what was found in the scripts, since also after a downgrade of GM, the old URLs showed up in the script manager for unedited scripts, but where "downdated" for the edited ones.
I had "only" two scripts edited before I switched back to an older version of GM that works with (i.e. independently from) the AIO-Sidebar. And it was then, when I recognized the bug.
At the old version I almost got insane since I couldn't find out why my scripts all out of a sudden didn't worked on some pages after a minor edit, and even after I accurately and completely undid the edit (with the "undo" button of the editor). After downgrading to the old version I had the manager window with its URL lists back and found that ugly bug. Since I had a lot of include/exclude URL masks for one of the scripts this was really a major annoyance.
New UI is really a step in the WRONG direction.
I am disappointed, to say the least.
Does this work with seamonkey ?
I know GM version 0.8.20100408.6 works well. Porting would be nice, but would simply replacing install.rdf be enough ?
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